I'm a game designer living in New York City. A game design MFA at NYU Game Center under the tutelage of Frank Lantz, Eric Zimmerman, Katherine Isbister and Bennett Foddy among others.
I used to make Chinese subtitles for game trailers and reviews because I believe the aesthetic of games has no boundaries, and I want to share it with everyone. Now I improve my method by making my own games.
In the past few years, I have made several games in different genres and styles such as Silent Hunter, an audio-only game made for Global Game Jam 2013; Octavia, an underwater action puzzle game; Cory, a 2D platformer with indirect control and Molynews, a text adventure game with an interactive movie element.
Recently, I have been working on my thesis - Gemini(working title). It's different from the games I made before because I have always wanted to make something that touches people emotionally who have something in common with me. Gemini is that kind of game.